﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;

namespace SimpleAI3D
{
    static class Program
    {
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [STAThread]
        static void Main()
        {
            using (Form1 frm = new Form1())
            {
                //Cursor.Hide(); // Hide the mouse.

                frm.Show();
                //frm.InitializeInput();
                //frm.InitializeSound();
                frm.InitializeGraphics();

                NewGameThread thread = new NewGameThread("", 0);
                thread.theForm = frm;
                thread.Start();

                Application.Run(frm);
            }
        }
    }
}
